Dulcinea
(Dulcinea/Ylesium)
- Second world of the star Ylesium
Plasma
Sails over Crystal continents; World of the floating magna-crystals
World
gravity 0.67 g
Atmo nitro/oxy/traces 66/31/ 3%
World
composition
Much of
the world’s carbon is caught up in the “Crystal cycle”
- This cycle has
been slowly disrupted over the last 30,000 years, and most especially over
the last 10
- Export of
crystal structures has occurred long enough that crystal formation is now
occurring at a slower rate.
- Imperial scientists
formulate that this may even slowly bring the turbulent world core to a
full halt in half a million years at the present rate of “mineral
estrangement”
World is crisscrossed
by immense bands of incredible geo-magnetic force, somewhat overlapping with the
leys
Surface
of planet immense crystalline formations forming over vast floating islands of
salt, in a shallow warm world ocean. The skies are a constant
turbulent aurora save at the equator.
In
between the crystalline mountain ranges, the climbing-crystal formations of the
ground, and the magnetic storms of the skies, there are seas of floating
crystals and magnetic rock, in regular orbits, slowly decaying and being
replaced by other, newer formations that break off rather than fall.
These crystal islands have populations of blue, spider-like beings
that spin immense webs between them.
A race of
imperial humanoids exist in the millions that share the world with them. (See
below)
Surface
meteorology
Dust
storms (which are dangerous to unprotected eyes) - see also below under Salt
Winds. Greater degree of turbulence as
one approaches the surface due to differences in atmospheric density.
The Salt
Winds - the name
for the “precipitation” that in some sectors Dulcinea is known for. The
volume of crystalline dust generated by the mining and cracking of many of
these crystals leads to vast upper atmosphere wind storms. These are like
Terran wind/dust storms but of course with winds of higher velocities and
blowing small diamond dust like particles from a variety of originating
sources.
Settlement
The
Crystal hunters are nomads that exist in a somewhat “culturally symbiotic”
relationship to the Spiders. “The
Spiders” are definitely the species “on top” on Dulcinea; they control the
industrial processes with regard to the crystal industry, on world. It is
they that the small scruffy unofficial but vast band of Dulcinean crystal
hunters primarily serve and service and do business with. (Though of
course off world, those in the know find that experienced Crystal Hunters are
ideal candidates for certain types of theft and other criminal enterprise in
the Empire. Some crystal hunters are happy to see the universe and ply
their trade in a wide variety of climates and environments.
Some in
the stratosphere use immense magna-sails to remain aloft, so long as they do
not try to cross from the north to the south or vice versa, they may likely
remain aloft indefinitely. On the
“ground” large salt harvesting industry-cities slowly sail-crawl over the
shallowest of seas. In the middle zone
between the highest surface peaks and the lowest floating islands, there are
many large plasma sail skiffs coming and going, the small ones on business, and
the large ones immense pleasure craft, many belonging to the barons of the
crystal market.
History
World
settled during interregnum prior to the Second Empire by Friggian crystal
hunters. The inhabitants are thus descended from second clade Friggians
(Who were quite likely mine-slaves.) and primarily display second clade
morphology
Dulcineans frequently have light blue
to gray skin, with many evincing a spotting pattern. Of second Clade Friggian
descent and morphology (newer (blue skin, white hair, hair along ankles, feet, wrists,
sometimes facial hair as well to a greater or lesser degree)
Exports – Crysteel, Dulcinean crystals,
other crystals, salt
Crysteel (a particular variety of crystalized iron,
introduced in the early Second Empire era, normally “grown” in 0g grows wild
and irregular in the skies above Dulcinea. The unique qualities the Crystal
cycle endows these metals with makes them highly sought after for experimental
Imperial tech and especially the outfitting of custom starships. Crysteel has a unique mixing process which
manages to preserve some of the other qualities that get mixed in due to
“impurities.”) skiffs take loads of the
crystal “iron” to low orbit and there massed Low orbit factories produce great
sheets of Crysteel.
The full write up, including the Crystal Hunter character class and more is here