Appendix G

Appendix G
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Showing posts with label update. Show all posts
Showing posts with label update. Show all posts

Thursday, August 15, 2019

Updates! From Las Vegas to Vega-5


I have two 'playtest' games going on right now, both going in very different directions and playing with different moving parts in the book and setting.

The first, spun off my Spice Pirates funnel (which needs work) seems right now more focused on exploring the Splinters and mucking about thereunto.   We’ve a Cleric of Starfire, an apprentice wizard (baby hedge witch really) who has pacted to Tamarah (mistaaaaaaaaaaaaaaaaaaaaaake!) and an urban confiscator running around the Las Vegas of Splinter 1,9721 which looks an AWFUL lot like the late summer 2019 of the real world.  
This game leans into the high metaphysics and fantasy elements of the setting.  Also, this is by far the less cautious of the two.    Honestly, it’s a lot like this




And on the other side of the aisle we have a small purge of Zeros in the Zero, one of many subterranean levels of an overcrowded city-arcology on Maleth Noir, already up to their knees and leg-segments in skullduggery and common criminal activity.   The sector has recently been scheduled for total urban renewal so everyone in the ant hill is panicking and doing dumb stuff that properly motivated player character sorts should fine properly opportunistic.  
Oh, and spies. Spies spies spies. Spies everywhere. But they haven’t figured that last part out yet.   Lots of overly cautious paranoia.   Fun, but slower.
Violence is much harder to come by in the Imperial core and this game reflects that (whereas the other party knocked of the head of a Great House before bouncing into the Splinters;  yes, even zeros can rock hard).  On Noir, though not even the Security Forces have guns.  There’s LOTS of non-lethal stuff in Galaxy Black and so far, it’s playing together nicely though things feel VERY different.

Warning: nudity, adult stuff, you know, the usual


What strikes me as ironic is that both games ditch much of the central conceit o the book (being a spacer, traveling through space and only stopping on worlds to get into trouble) though the first one still accomplishes the same aims by other means. 


Other things
Am buttoning down the final bits to get a print proof for Book of Scarlet Abomination.  If it comes back okay, there should be a small print run by the end of the year.  More on this as it unfolds but it’s in the works.  It’s happening.

Had two weeks in July spent dealing with a hard drive failure.  In the end Tamarah called the solid-state drive (Ten. Days. Out. Of. Warranty.) home.   There was some minimal data loss. And right now, the less I talk about this the happier my superstitious ass will be.  So enough about that.

Editing CharGen in Galaxy Black turned into a full revision.  I need to stop doing that some day right?  Two classes are getting worked on otherwise done.   Gear is done, which is interesting as I added two more mechanics to all items of equipment this pass (yes really).   I have been recently looking at breaking the text into smaller books, but I think ultimately, I’m going to stick to my guns and just give ya’ll THE TOME.    Even with some very necessary cuts and a VAST amount of editing the book is still a monster.  Print copies of that bad boy are going to be in hardcover.  I’m already looking at how I’m going to do that given how much planning that will require. BUT until the text is set, I can’t go forward on that.
So, there we are.

I have some plans for post release support for Galaxy Black - about three volumes, I think.  They’ll be meaty and as self-contained as I can make them but will be enriched by using the big book with them.    I could pro’lly push two of them out the door now but doing so before the main book seems backwards.

If you think otherwise, tell me. Please. :)

In any case they’ll be support material plus a setting or subject with lots of support for that setting or subject.   Each is wrapped around an adventure right now (all 0-1 FWIW).  Each should have an accompanying article to aid using the material with DCC but without Galaxy Black.    Will be as long as they need to be, so pro’lly 50-75 pages each. 

Through the Walls of Mist and Thorn-Patrons of the Faery Chaos is about half written and the rest is outlined and as laid out as can be sans text.   I expect to finish this up after I’m done with Galaxy Black but honestly if it gets done first, I would not be all that surprised.  It’s far along for a book “I haven’t started working on yet.”
Patrons as a way to describe a setting.   I don’t think a book like this has been done before and I’m not sure it will work but the experiment is too good to pass up. 
Probably about sixty pages, say a little longer than BoSA but likely no more than that.


Oh yeah, I said I’d share these

So, when the Sirens found themselves in Vegas, they were all JUST BARELY level one.   And but three of them plus an NPC or two. But they are all (well all but one) aliens on planet earth so this limits their activities somewhat.
Or would.  The Friggian has a chameleon cloak with many settings they got when they robbed a noble during the Spice Pirates has enabled her to use her confiscator abilities on the casino floor (they’re at the Flamingo).   
You can see how much fun that’s going to be right? 

So clearly it seems to me, there will be a need for more zeros.

NEEDLESS to say these are presented in the spirit of fun, and not to be taken at all seriously. I feel a special need to point this out as these are zeros (amusingly) drawn from something real world looking.    

(VERY) briefly
The Splinter 1,9721  0-level occupation generator

All are human, 1d4 HD, 3d6 in order, Neutral unless otherwise chosen.  All speak and read/write American English unless otherwise specified. All saves are +0, BAB is +0

Roll 1d16

1. Desert Dweller – your people have a rich and ancient tie to the land here but they are long gone.   You live on the outskirts of the city, away from people, where you can stay in touch with the world around you without so many pointless distractions. You have little but you know who you are.
Beat up pickup or van, working man’s clothes, a family you miss dearly, d16$
2. Card shark – you are a professional gambler, or more accurately, a professional cheater.  You don’t think of it as cheating of course, you just know the game well right?
Deck of cards, one decent outfit, one that looks like it’s been slept in, half a clue,  2d30$
3. Conspiracy Nutter – you’re a boring middle class nobody with an obsessive interest in the Illuminati, or Area 51 (nearby!), or the global reptoid conspiracy, or communist fluoridation. Whatever, no one’s listening to you anyway. 
Old Acura that could stand a tune up.  16 maps of the identical stretch of desert, badly maintained ham radio, mobile phone turned off with 16 messages from an increasingly worried spouse, a credit card 120$ below the limit.  Misdemeanor criminal record back home for “spreading the truth.”
4. College student – You’re enrolled at UNLV or possibly an unremarkable community college. 
Backpack, mobile phone, expensive textbooks, 3d5x1000$ in student loans, battered rpg rulebook - OR - 36$ to live on for the month
5. Drugged out magic bus hippy – you are a few years late coming back from the Burn. Or was it Woodstock? Whatever.  You have a nigh indestructible but often broken down old van/bus and have been driving around the desert*G* for whatever reason for a long long time.  Welcome to Las Vegas.
Magic bus, half a tank of fuel, dime bag of oregano and sage, surprisingly robust set of tools and spare parts wrapped in filthy poncho, 13% chance of clever dog or other pet / sidekick 5% chance/day you will be harassed by the Sherriff’s office, Highway patrol, or other Secret Agents of the Desert Gestapo MAAAAAAAAAAN
6. Elvis impersonator – working another “wedding” huh?  Hey it pays the bills
Jumpsuit needs washing, it’s missing a few rhinestones, keys to your car in impound, clean uniform  for your waitress /wait staffing job. Apartment you share with d3+3 others
7. Hitchhiker – Getting away from something or going toward something?  While you’re on the road there’s not much difference.  You’ve been hiking these back roads long enough to know your way around, or think you do.   You’ve probably seen some weird things.
Rucksack full of … stuff, rugged ripped up jeans and such, dusty boots, blood crusted wrench “right where you can get at it” (1d6 damage, not much good as a wrench anymore though)
+1 STA
8. Idiot on Family Vacation – you are a perfectly normal middle class idiot but damn you are stupid.  How your family puts up with or survives you can only be explained by luck.
“Family truckster” – dodgy ass station wagon with 1982 stylings, bloody dog leash, some serious issues, 1500 debts, and warrant in two states
-1 Int, Agil, and Pers
9. Runaway – either on your way through, or stuck here, or trying to get out of here, you bailed on your home life for whatever reason. Idealistic or survivor, your fate is now your own. All your own.
Single set of clothes, backpack with 1d4 random knickknacks of zero actual value, 1d4$
10. Semi-retired mob goon – you were a nobody and now you’re a nobody but you’re a nobody who did some stuff for somebody and now you can nobody where nobody knows you. Welcome to Vegas.
Paunch, bad suit, worse haircut, horrible taste in shoes, phone number for several bookies who will not pay, 38 or 357 revolver
11. Stripper – it’s a job.  Pays better than yours. Fuck off.  
Apartment, scooter, 2d100$, 13% of stalker (one other zero level randomly determined)
12. Strip rat – how long have you been here? You don’t think of such things.  On the nod, or off, you’re one of those interchangeable Goth urchins constantly looking for their next score before they scatter like rats before the man
Giant fucking hoodie with 1d16 pockets, scuffed black outfit, track marks, powerful need to eat
+1 STA
13. Truck Driver -
Knife in your boot, rugged clothes, rig with 36 mos. of payments remaining, several tons of (1 frozen fish 2 medical supplies 3 spare parts 4 contraband)
14. Unemployed – you are one missed opportunity from winding up like one of … them. 
Apartment that needs cleaning, 5d100$ in debts, car in shop requiring 800 $ labor and parts, 15% chance of 1d4 kids, 35% chance of spouse or other adult in household, stink of pure desperation.
15. Unusual – you are a bit one of a kind. Roll on Unusuals below
16.Washed up lounge singer – Wayne Sinatra, or/with Dinah Warwick opening.
Orange tan, wash and wear outfit, pill counter, stiff drink, memories.  






The Unusuals Roll 1d4
Gabriella Raphael Anatoly
Russian – Italian; father put first name down as the child’s surname before bailing; likely grew up in the system
Killer, berserker, absolutely ruthless towards those who would hurt or prey upon children.
Add 2 to STR, 1 to Agil, and 1 to Sta.  -1 to Pers and remember you have a temper that flares at odd times.  Regardless of stated alignment, when combat starts you are functionally chaotic.  When fighting in defense of innocents, you gain 1d4 hp.
Brass knuckles, 26$, single rugged outfit, broken nose (set and healing), 45 hours of remaining community service
Jeremiah Cornell
Impeccably dressed androgynous Englishman quite possibly blissed out of their mind on something … exotic.
Your own history and recollections are subject to change without notice though you seldom care.  Your alignment is implicitly Chaotic as you are the very spirit of change, brought unto this age to turn the wheel.  You often feel destined for greater things.  
Exquisitely maintained car with top of the line sound system, needle gun, probable appearance of members of the Commedia dell’arte in subsequent weeks
+2 PERS, +1 AGIL, -2 STA, drug addiction of choice, fixation on sister
Sewer goblin – you hitchhiked across the country on a truck of toxic waste to get here now you must find the secret fairyland underneath the Strip.  You are all alone and have never seen another of your kind since leaving (1d4 1 Under-Chicago, 2 Secret New York, 3 the Cemetery Drip of the under quarter (now flooded) or 4 Greater Outer Imperial Aerial College of Oak Ridge)
3 foot height, 20’ infravision, skin that does NOT tan well and prefers moonlight thanks, functionally you are a 0 level Halfling who looks like they were smacked about by the ugly tree as a kid. At level one you spend luck as Halflings do provided your motives are noble or clever should you somehow live that long, none among you have done so since the Haymarket riots.  
Sexton
You’re….a vampire actually. Slumming clearly but whatever.  Ignore those weird attention attracting PCs unless they really get your dander up…or get hungry.
HD 4d12; need to consume 1d3 hp of blood loss per hd/day, plus one for every point of damage taken.  No natural healing ability.   Take 1 hp/hour in direct sunlight. 
No ability to level or gain XP while remaining undead.
Stolen car with 1d3 bodies in the trunk.  Reversible body bag in the back seat, pistol grip shot gun with bird shot, silver ring, single outfit (1d3 1 impeccable suit, somewhat out of fashion  2 leather and ….more leather; easily mistaken for punk or metal head or poss bdsm enthusiast 3 jeans and a t shirt, why?)



What’s going on in town this week?
Anime convention – or gaming; one of those – there really much of a difference at this point?  Older characters may have a hard time telling it apart from the AVN awards (below); 
AVN awards – up to your tits in journalist, nominee, creepy super fans
Gaming Convention – see Anime convention above
Narcotics officers convention – square and terrifying, like PTA for psychopaths 
Someone attempts to rob a casino – consider that if they were any good you’d never know about it.

Monday, August 13, 2018

Going forward


 Play A bit of follow up on the last While the be thing is still in editing (slowly because I find editing my own work akin to using a cheese greater on one's own flesh but far less rewarding), the 'scribbling phase' is done.   That being the case, aside from some tweaks as play testing and any landmines from that are revealed (being, you know, the point of play testing....) the content as such is a set thing.   

About that - Sub-ether Zero zero is a MONSTER.  I toyed about with calling it a mega-zine for a bit but I can’t quite bring myself to do that. (ya’ll remember this started out as a 60 page zine idea right?  No? Well it did. But enthusiasm is a powerful thing. Now it’s a doorstop,) so … be aware we are now talking about something more book length. It is a hot mess of space fantasy horror high weirdness.  The tribes of space, citizens and worlds of the imperium, and...
There’s a lot in there. 

 So I can talk a bit about what I want to do next. 
-         Abandon hope ye who do not wish to keep up with bouncy free text ramble -

     First I still want to do the zine! 
     So between stuff written for the zine/ashcan when it was still of reasonable length, and bunches of other stuff, cut content and lots cut from the book above and beyond, I’ve got about … a lot of extra stuff.   Much of which is interesting but I just can’t justify packing into an already overweighed thing.  So if I do these, these are each going to be themed and will kind of drill down deeper into the setting established in Sub-ether Zero zero.  Each should have (at least) several articles, scenario seeds or full adventures, a full class, a worlds of the imperium article, and likely some critters as I do love to make monsters.
AS stands I’ve got two short (one might even say…zine length.  Go ahead, laugh.) maybe issues and by theme, seven clearly sketched out, SHOULD I even decide to go this route.  (This route which, you know, I do keep thinking is going to be easier than is.  All of this aside from the actual writing part is new to me so I am going slowly. But as I do prefer to learn what and how as I go this is preferential if tedious.   Maybe not confidence inspiring but honest – and I’m doing this for me anyway. )

 Poor Nethermancer’s Spellbook
The cursed tome.  Indulgent and so pro’ly something to put on the backburner - esp since I have to start from scratch on these (the 17 or so I had of these were lost in January’s hard drive failure and EVERYTHING was lost in the subsequent two computer fails. 2018 has exacted a rough toll) but the Poor Nethermancer’s Spellbook would be just that, 50 (space or on topic themed) spells for DCC.  Not sure when this would be in the cards, but it’s still something I’m thinking about.

Galaxies Black
Something I’ve mentioned to a few of you individually (Mostly you Chris!)  But want to mention is Galaxy Black - a campaign generator and kind of a follow up Sub-ether Zero zero.    It started (back in the mists of time of mid 2011) as an attempt to do an SF version of the Ready Ref Sheets, so it also has the advantage of being a wholly anachronistic follow up.  As it stands the thing that prevents this from being ready for prime time is my sake of completeness – and in this case that completeness is part of the point of the book.  Ideally the thing, when done, will help, inspire, or aid you in creating a horror themed science fantasy campaign setting, by choice or random roll, from the critters up to worlds, sectors, polities, and gods.  (You might get the impression I have a hard time doing things small.)
It’s being written, has been “being written” since 2011 and will pro’lly take a few more years to finish if we’re honest.  Assuming I don’t die first. 
Which, you know, that heart attack thing has reminded me is a distinct possibility.

Other stuff
I had a thing for the GFA that being internetless for six weeks utterly prevented me from getting in.  I’ll drop that somewhere, at some point, pro’lly with a bit less edited profanity than would have been the case.   It’s a follow up to my hex from last year (2017).  I don’t think anyone but +Jarret Crader has seen the thing (tho the copy I shared out was BLOATED and pre first hard drive crash) – an extended patron write up and a load of magic items and monsters.

Other stuff
But not worth mentioning.  None of this covers things I have done/did for other folk or may be under contractual obligation to do. This is all just my stuff.   
Yeah I know I'm doing this all in the wrong order.  Bite me.  It ought to be my tag line – “Oh no, I run a shoddy, no budget operation.” J
 Stuff is done when it’s done, not before, not later.  Any attempt on my part to say otherwise has gotten smacked down by the universe so I shall do no such thing.   That said, all irons are in the fire right now.  Aside from the process of living life itself, I have no other commitments on my time from here on out, save what entropy, anxiety, and Mr. Death can get out of me.

More Sub-ether blather.
I’ve had but a small number of informal pick up playtests so far; nothing earth shattering but success is not always measured in Epic Amounts.  Honestly being able to run a game without being an anxiety ridden mess is victory enough.  2018 has been rough.  (Living with anxiety as a constant companion makes things like playtests interesting.  The knowledge that any time that any social situation could theoretical go immediately south because of your Own Damn Brain can harsh any mellow under the right circumstances.  Much fun.)

The best thing to come out of it and, if I’m honest, one of the best things anyone’s ever said to me came out of it though.  A play tester said it was like an “EC comics version of Warhammer 40K.”

That’s an IIIIInteresting take.  Wrap it up though, I will happily take it.  

I have a deep and abiding fondness for the original WH40K Rogue Trader and there’s a bit of that love in this book, but if there’s a warhammer comparison I would say the Empire is more like the Old World / Empire of Warhammer Fantasy than it is the Imperium of Man.  THAT I would call an apt comparison.
(That said, could you run a 40K DCC game with it?  Yes. At the least it’d get you started.  Ya’ll are a clever bunch though and can – and do – wing it all the time.  I’m not worried.)

It’s a ‘serious’ toolkit/setting book in that you could pick it up and run some (I think) pretty kick ass DCC space adventures with it in the course of whatever a normal campaign is for you without a massive tonal shift save maybe smudging a bit closer to horror than DCC genuinely hews.  With the proviso that my stuff tends to run to the surreal and horrific anyway….though it is packed with little funny bits (well, I hope) because I like to remind you all not to take this more seriously than we have to.
 It’s a GAME. After all.   A thing we do for fun. I hope it doesn’t take you out of the text too much.
Besides, we could all do with a little more amusement nowadays I think.  

But I apologize for nothing. Ultimately, this is a thing that’s been trying to get out of my head since I was five or six.  Yes, of course it’s self-indulgent but who else is going to indulge me? 
Enjoy your fantastic space horrors