My most sincere apologies! I slipped up – I forgot completely that beaastmen are not actually in the DCC RPG rulebook – they do however go all the way back to the beginning, Sail the Sunless Sea (check title)
Nonetheless I reference them many times in the book, statless, as I mistakenly thought they were in the core. My bad and I should have checked.
In any case for those that need them here’s an appropriate stat block for beast folk, based off of (but not identical to) the classic Harley Stroh stats from Starless. (Wasn’t sure if I could reproduce them but also hey look I spun it.)
Bestialfolk (1-6) Init. +1; Atk spear +0 melee (1d6); AC 12; HD 1d8; hp 3 each; MV 30’; Act 1d20; SV Fort +1, Ref +1, Will -1; AL C.
For each Bestial encountered, roll 1d12 and 1d14 and combine the results to determine their appearance.
Beast folk are dim-witted, only marginally social creatures that are driven by a combination of instinct and both craven and darker urges that make it difficult for even the smartest of them to effectively reason. They often appear to move as a pack or hive mob with no pretense of sentience. Rare individuals may differ.
Tamarine breed beastfolken – roll 1d12 twice and combine the results
1. Cow headed
2. Scorpion tailed (attacks for 1d4)
3. Horse hooved
4. Covered in fine black and brown fur, some leathery webbing at the fingers and toes.
5. Wasp head, mandible, antennae, compound eyes, buzzing from tiny vestigial wings.
6. Covered in fine Bee-like hairs, constantly covered in pollen
7. Horse headed
8. The digitigrade hind paws of a Wolf
9. The horns of a Goat
10. Serpent scaled
11. large muscled body covered in short hair, and an additional head – that off a (1) dog (2) wolf (3) saber tooth (5) Lamprey (5) A feral, leonine head and mane (6) bee head
12. A bejeweled dragonfly
1. Doughy, leathern skin
2. Shiny black-brown chitinous resin covering skin
3. Mane of (1-3) horse (4-6) lion
4. Thick leathery skin
5. The blind eyes, large ears, and screech of a bat
6. Six to eight eyes spread out across the face in two rows of three or triple rows of two.
7. A thick luscious horse tail
8. Horns of a goat, perpetually streaked with gore
9. Oily black secretions constantly seep from enormous skin pores
10. Thick bristly orange fur
11. Wings and segments suggesting a bejeweled dragon-fly like body. Wearing armor is impossible.
12. Body is segmented into thorax and abdomen; wasp-like body with vestigial wings, goes about on all fours.
Why would any civilized person ally with such a monstrous spirit as the red queen?
Because she legitimately will help you, and isn’t likely to screw you over unless you have first done so to her. She has long offered her 'gifts' most readily to those who place themselves in harm’s way – prostitutes and sex workers especially but also gladiators, professional fighters and those who do what they must to survive. Sorcerers who seek the safety to a cushy court wizard position will find themselves increasinly challeneged by her patronage. In rare instances, the Pandoramicum has been known to favor princes and princesses, and more commonly across the worlds down through the ages she is said to have watched over the smallest of children, most especialy the abandoned.....
In short, Tamarah is among the most "reasonable" of demons, but she remains a demon and a potent one.
Play-wise, of course, Tamarah is there for those who seek to experience the patronage of a dicey untrustworthy cosmic power that equalmuch seeks to use them as they use it in the finest Moorcockian tradition.
Take the first sip here
Turn off your mind relax and float downstream. It is not dying, it is not dying. Lay down all thoughts surrender to the void - it is shining. It is shining.
No comments:
Post a Comment